The paper, “The Personal Is Political,” was originally published in Notes from the Second Year: Women’s Liberation in 1970 and was widely reprinted and passed around the Movement and beyond in the next several years. I didn’t know just how much it had gotten around until I did a Google search and found it being discussed in many different languages.
Warm Data Labs are group processes, which illustrate interdependency and generate understandings of systemic patterns for people with no previous exposure to systems theory. Warm Data Labs enable new societal responses to complex challenges.
Imagine the biggest study of human creativity ever conducted. Picture the systematic study of over two million of the world’s most successful patents, and the construction of a problem solving method which then combines those solutions into a whole that strips away all boundaries between different industries. Now imagine that it exists. What you’re seeing is TRIZ. The reason you may not have heard of it before, is that it was initially devised and developed in the former Soviet Union, and practically no-one outside the Eastern Bloc had heard of it before the fall of the Berlin Wall. In this paper, we examine what that Soviet research achieved and how that platform has now been transformed into a comprehensive Systematic Innovation methodology, suitable for all types of innovation and innovation management issues. In the paper we show how today’s version of the method is helping users to systematically and reliably create breakthrough solutions to problems of all descriptions.
This unique first edition hardcover of the Symbiosis in Development framework is the first complete handbook and reference manual from theory to practice on sustainable development and societal transitions.
SiD creates a complete language and backbone structure for all aspects associated with sustainable development. This includes systems thinking, the circular economy, natural capital, climate adaptation, and true value costing. Its method combines design thinking with a practical co-creation methods. SiD’s process tools allow a team to innovate new, groundbreaking solutions from A to Z. It connects a wide range of sustainability approaches, including the circular economy, the blue economy, natural capital, design thinking, the Sustainable Development Goals, co-creation, biomimicry, and Impact Design.
This meeting , representing a convergence of students of design from a range of wholly dissimilar disciplines, is an event of major significance. It is significant that the meeting is being held at all that all of you recognize your common concerns. It is significant that we are gaining deep insights into the design process itself. If it is pretentious to talk about the “science of design,” at least we know now that there are truths about design that can be formulated and communicated, general truths that seem to apply to design as each of us knows it, in his or her particular professional domain.
But perhaps it is not really pretentious to speak of the science of design. There are principles that are widely applicable, and increasingly, we are finding ways of implementing these principles on electronic computers, and thereby securing the powerful assistance of those computers in the process of design. Let’s compromise on “the art and science of design.”
In recent years, the awareness of our communalities, whatever the specific field in which we work, has been hastened by the applications of computers to design: expert systems, computer aided design, artificial intelligence. Because their programs are open to inspection, computers allow us to look at the design process. The program is a tangible, concrete object. And in order to construct programs to design or assist design, we have to try to understand the process. That process is basically the same, whether it is carried out by people or computers, or, as is increasingly the case, by both in collaboration.
Selections from Science and Sanity represents Alfred Korzybski’s authorized abridgement of his magnum opus, Science and Sanity: An Introduction to Non-Aristotelian Systems and General Semantics. This second edition, published in response to the recent Korzybski revival, adds new introductory material and a revised index, providing an accessible introduction to Korzybski’s arguments concerning the need for a non-Aristotelian approach to knowledge, thought, perception, and language, to coincide with our non-Newtonian physics and non-Euclidean geometries, to Korzybski’s practical philosophy, applied psychology, pragmatics of human communication, and educational program. Selections from Science and Sanity serves as an excellent introduction to general semantics as a system intended to aid the individual’s adjustment to reality, enhance intellectual and creative activities, and alleviate the many social ills that have plagued humanity throughout our history.
Michel Thomas spends 5 days with students who have previously failed to learn languages and, in the words of their teacher, they learn as much from Michel in those 5 days as they would normally learn in 5 years.
All without homework, writing or revision
How can we make intelligent decisions about our increasingly technology-driven lives if we don’t understand the difference between the myths of pseudoscience and the testable hypotheses of science? Pulitzer Prize-winning author and distinguished astronomer Carl Sagan argues that scientific thinking is critical not only to the pursuit of truth but to the very well-being of our democratic institutions.
Casting a wide net through history and culture, Sagan examines and authoritatively debunks such celebrated fallacies of the past as witchcraft, faith healing, demons, and UFOs. And yet, disturbingly, in today’s so-called information age, pseudoscience is burgeoning with stories of alien abduction, channeling past lives, and communal hallucinations commanding growing attention and respect. As Sagan demonstrates with lucid eloquence, the siren song of unreason is not just a cultural wrong turn but a dangerous plunge into darkness that threatens our most basic freedoms.
Holacracy is a revolutionary management system that redefines management and turns everyone into a leader.
Holacracy distributes authority and decision-making throughout an organization, and defines people not by hierarchy and titles, but by roles. Holacracy creates organizations that are fast, agile, and that succeed by pursuing their purpose, not following a dated and artificial plan.
This isn’t anarchy it’s quite the opposite. When you start to follow Holacracy, you learn to create new structures and ways of making decisions that empower the people who know the most about the work you do: your frontline colleagues.
Some of the many champions of Holacracy include Tony Hsieh, CEO of Zappos.com (author of the #1 “New York Times” bestseller “Delivering Happiness”), Evan Williams (co-founder of Blogger, Twitter, and Medium), and David Allen.
This second edition is an annotated version, a “director’s cut” where Henrik reflects upon the content and shares new insights gained since the first version of the book.
The tricky part to agile software development is that there is no manual telling you exactly how to do it. You have to experiment and continuously adapt the process until it suits your specific situation.
This book aims to give you a head start by providing a detailed down-to-earth account of how one Swedish company implemented Scrum and XP with a team of approximately 40 people and how they continuously improved their process over a year’s time.
Under the leadership of Henrik Kniberg they experimented with different team sizes, different sprint lengths, different ways of defining “done”, different formats for product backlogs and sprint backlogs, different testing strategies, different ways of doing demos, different ways of synchronizing multiple Scrum teams, etc. They also experimented with XP practices – different ways of doing continuous build, pair programming, test driven development, etc, and how to combine this with Scrum.
This book includes:
- Practical tips and tricks for most Scrum and XP practices
- Typical pitfalls and how they were addressed
- Diagrams and photos illustrating day-to-day work
- Testing and test-driven development
- Scaling and coordinating multiple teams
- Dealing with resistance from inside and outside the team
- Planning and time estimation techniques